An analytical playthrough of Ultima III: Exodus. A huge leap forward for the franchise, and a reaction to Richard Garriott’s disastrous experiences with Sierra On-Line
I evaluate ’88 games, 1000 Miglia, 1943 Kai, 19XX, 2 on 2, 2020 Super Baseball, 64th Street, Aero Fighters 2, Aero Fighters Special, and Age of Heroes 2 to see if they’re worth keeping on my steamdeck.
An analytical playthrough of Sierra On-Line’s graphic adventure game “King’s Quest,” the game that saved the company after a disastrous investment in the Atari 2600 just before the early 80s crash.
A narrative playthrough of the second Ultima game.
In which I narrate while playing and analyzing the Infocom game Deadline.
A narrative analysis of the first Ultima game.
This blog is now a federated instance unto itself, via the ActivityPub plugin for Wordpress. If I’ve set it up correctly, posts should now show up on Mastodon.
I launched my YouTube channel in 2012, probably to go along with the books I was publishing. I don’t remember.
All social media sites will eventually fall. Make sure you have ownership of the means you use to connect to your audience.
Unveiling the flaws of ‘Mission: Asteroid’ as an introductory graphic adventure. Explore its narrative design and gameplay in this analysis.