Narrative analysis of the Nintendo Entertainment System classic Dragon Warrior, first successful console role-playing game from Japan.
Author: coorlim
In which I sift through the arcade titles I’ve got on my Steam Deck and decide what’s worth keeping and what needs to go, in
Analytical playthrough of Ultima IV: Quest of the Avatar. I’m covering the PC port available free through Gog.com.
Continuing to sift through the “All Killer no Filler” list of arcade games on my steam deck, deciding what to keep, what to pass on.
An analytical playthrough of Ultima III: Exodus. A huge leap forward for the franchise, and a reaction to Richard Garriott’s disastrous experiences with Sierra On-Line
I evaluate ’88 games, 1000 Miglia, 1943 Kai, 19XX, 2 on 2, 2020 Super Baseball, 64th Street, Aero Fighters 2, Aero Fighters Special, and Age of Heroes 2 to see if they’re worth keeping on my steamdeck.
An analytical playthrough of Sierra On-Line’s graphic adventure game “King’s Quest,” the game that saved the company after a disastrous investment in the Atari 2600 just before the early 80s crash.
A narrative playthrough of the second Ultima game.
In which I narrate while playing and analyzing the Infocom game Deadline.
A narrative analysis of the first Ultima game.