Ultima IV: Quest of the ethical loopholes

Another two-parter, this time covering Ulitma IV: Quest of the Avatar, a game that’s considered a CRPG milestone and highpoint of the series for its introduction of an easily exploitable morality system and keyword-based dialog system.

I’m playing the PC port available on gog.com, available free as of this posting, with an enhanced VGA visual and music patch, which includes some minor bugfixes.

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